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Arts and culture during a pandemic and what will come next

By Megan Ross In the past 20 years, new technologies have disrupted countless sectors, created entirely new industries, and fundamentally changed the way we live, work, and play. The COVID-19 pandemic has accelerated technological uptake and evolution in the most abbreviated time horizon we’ve ever witnessed. In an effort to limit the spread of the

Augmented Reality: Gamifying Art and History for the Experience Economy

By Maciej Czop Part two of a two-part series on Augmented Reality (AR) trends. See part one about AR and retail stores here. Augmented reality is transforming how Canadians interact with cultural and entertainment spaces, but these spaces have to go further. Over a third of Canadians have already used AR and most are using

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